Welcome to Mr. Zendt's Math Website! This website will be the source of all important information regarding the class. Here you can find the course syllabus, assignment calendars, and other important forms! Good luck and happy number crunching!
Tutorial Hours: 3:00 - 4:00 on Wednesdays and Thursdays.
Conference Hours: 8:15am - 9:15pm
School Phone (Front Office): (281) 245 - 2232
My Phone Extension: x4678
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Course Description: Designed for college bound juniors and seniors; this course introduces students to the major themes of calculus. This course is equivalent to a first and second semester of college calculus. This course does NOT require the completion of Calculus AB beforehand, as it will cover all of the Calculus AB topics in addition to the Calculus BC topics. The AB Topics will be tested at a higher level, since this course might be the second time students have seen those types of questions. Additionally, as more content is covered than in Calculus AB, there will be less total time for review, so students will be expected to frequently study outside of class.
The course will start in the middle of basic Derivatives, specifically starting at the Chain Rule for Derivatives. Students are expected to enter Calculus BC with a mastery of all Parent Functions, Limits, and Simple Derivatives (Power, Product, Quotient Rules). This usually means having taken either AP Calculus AB or Pre-AP Precalculus. My Calculus BC class does cover the same content (plus more) as our Calculus AB class, so it is possible for a student to go to AP Calculus BC from Pre-AP Precalculus, but it is only recommend for students who are strong in math.
Students are exposed to seven broad conceptual themes:
- Working with functions represented graphically, numerically, analytically, or verbally. Students should understand the connections among these representations.
- The meaning of the derivative in terms of rate and local linear approximation.
- The meaning of the definite integral both as a limit of the Riemann sums and as the net accumulation of change.
- The relationship between the derivative and the definite integral as expressed in both parts of the Fundamental Theorem of Calculus.
- Modeling of problem situations with functions, differential equations, or integrals.
- Represent differential equations with slope fields, solve separable differential equations analytically, and solve differential equations using numerical techniques such as Euler’s method.
- The meaning of polynomial approximation and series. Interpret convergence and divergence using technology.
Course Description: Advanced Game Design is an Honors Level (AP Prerequisite) programming course that goes beyond the content of AP Computer Science and applies the topics to the creation of computer games. Student must have completed either Pre-AP Computer Science or AP Computer Science in order to take this course. Students will use Java and C# and learn about network programming (Sockets), multi-threading, advanced data structures, and compiling completed projects. Additionally, students will be introduced to popular game engines, such as Unity 3D and GameMaker and will see how the skills they've been learning can be used to quickly develop games with a 3rd party engine. Lastly, we will study successful indie games and discuss the elements of design that can make an enjoyable experience or create a powerful social/emotional/political statement.
Course Description: The AP Computer Science A course is an introductory course in computer science. Because the design and implementation of computer programs to solve problems involve skills that are fundamental to the study of computer science, a large part of the course is built around the development of computer programs that correctly solve a given problem. These programs should be understandable, adaptable, and, when appropriate, reusable. At the same time, the design and implementation of computer programs is used as a context for introducing other important aspects of computer science, including the development and analysis of algorithms, the development and use of fundamental data structures, the study of standard algorithms and typical applications, and the use of logic and formal methods. In addition, the responsible use of these systems is an integral part of the course.
Course Description:Pre-AP Computer Science is a starting point for those students who are interested in computers and computer programming at an advanced level. This course is designed for those students who wish to prepare for AP Computer Science or prepare for entry to a computer science major at the college level. This class focuses on problem solving and the science of designing computer programs using an object oriented style. We will use a variety of tools to learn how to program and how to understand how a computer thinks, and programming assignments will be more creative and include more of a game design focus than AP Computer Science. This course will also cover topics outside of programming, such as graphics and hardware. Pre-AP will teach the foundations of Java so students who move on to AP Computer Science will be able to focus on the more advanced concepts.
Course Description: The PSAT National Merit Review class is an Honors Level (AP Level) course designed to help students achieve National Merit Scholar awards on their PSAT. The course will focus on primarily test taking strategies, speed optimization, and content. Students will be given many diagnostic exams and about half of their time in the will be individually tailored for their weaknesses. The goal of the course is to increase a student's accuracy and speed on the PSAT, allowing them to achieve higher scores and scholarships.